Fix: Last Stand map now works correctly again
Bug: Monster stuck on practice map is now fixxed
Performance: Blood spurts up close do not cause any more drop in FPS
Fix: Level 9 zombies don't walk through cars
Fix: Flickering on buildings reduced
Restored: Level 1 "Slow & Easy" now only contains regular zombies again
Improved: Shotgun range is increased by 10 meters (30 feet)
It's been a while since the last update but we've been anything but idle! We hope this update will be appreciated and all the work that went into it.
We adressed a lot of the issues and bugs that were raised by the community and we eagerly await feedback on this update.
Don't forget to try the all new outdoor map - Level 9!
Multiplayer: Client can now hear monster/zombie sounds
Multiplayer: No delay between gun FX and firing
Multiplayer: Game now supports up to 4 players in Co-op
Multiplayer: Scoreobard separated
Multiplayer: Can select teams (Red & Blue), players on same team can't damage each other
Portals value now depends on difficulty
Bug fix : Zombies no longer slide on floor when killed
Added new map - Practice level (10 waves with different monsters)!
Added complete new map - Level 9!
Added new Death message
Added blood effect in face to show how much damage player has taken
Grenades has a failsafe and will not throw if you don't apply any speed
X-ploder zombies will slow down long before other zombies so they can be taken out before they get too close
X-ploder zombies makes a hissing noise audio cue
Improved shotgun - Bullets have a much longer range and goes through zombies for mutli-kills. (Feedback will determine if this is OP or not)
Score text above zombies can now be disabled in the menu for extra immersion
Improved Riot zombie hit box
Improved New Riot Zombie model, more details and better textures!
Zombies can now be hit with all weapons in melee to make them
stumble back. Useful way to deal with X-ploders before taking them out.
Bug fix : Zombies can no longer damage player if they are not within reach and attacking
Bug fix : Critter demons and Abominations no longer disappear when shot
Difficulty has been slightly raised on all levels
Tons of minor bug fixes...